May 11, 20224 yr Just received for me on Steam - General bugfix 1.25.9.0 Unfortunately, 4 weeks of beta testing (with two build updates) did not help us clearly identify some crashes related to operations on the world map when downloading packages or content in the background that have been released alongside Sim Update 9 (1.25.7.0). We are working to identify this gap in our beta testing and aim to better cover these cases moving forward. We thank you for your patience. Fixed various crashes on the world map Fixed crashes affecting airports that have a beacon but no runway (BIKF for example) Fixed simobject data request creation process preventing Flight sim gear peripherals from working Fixed a crash in vector placement during back to main menu Fixed LOD streaming in vector placement in the Scenery editor Fixed windshield flickering when the render scale is not set to 100% Fixed CGL updating loading order to ensure custom CGL files are loaded correctly Fixed ATC Azure TTS goes silent while in gameplay Fixed crashes about SimConnect message reception after being closed in WASM The Microsoft Flight Simulator Team Edited May 11, 20224 yr by 6297J
May 11, 20224 yr Just in case I suggest all fellow pilots follow THIS link to keep the findings/questions in one place: Sorry 6297J, nothing personal, just more traffic already on the other post 😉 Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
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