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REX Airport Textures & Glass Cockpit Runway Display

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A minor thing, but I've noticed that when using REX Global Airport Textures and in a plane with a glass cockpit on the runway, the "illustration" of the runway and its markings within the PFD display is really dark.  All other terrain features display as usual in the display, it's just the runway markings are dark.  Same with taxiways.  

When removing REX's textures, the markings show up bright or "normal" in the display.  I'm guessing this is by design?  I'm using the REX "used" and "heavy rubber buildup" options so I'm guessing the display is mimicking the darker markings, whereas without the REX textures the display is mimicking the pristine default MSFS runways?  Or might this be a small bug?

Put another way, do glass cockpits IRL display brighter runway markings regardless of runway condition?  Not a big deal either way, just curious.

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