September 25, 20223 yr Its becoming very clear to me that not all Airports are optimized for DX12 and or DLSS iam getting terrible perf at alot of them 😕 ROG Crossair Hero X670e , 9900X, TUF 4090 , X4 NVME's. OS 2TB 980 Pro , MSFS 2TB WD Black , Kington Fury 64GB ram ( 6000) Corsair RM1000 PSU, Artic Freezer iii 360 AIO . Phanteks P600s Case ,TCL QM8B 50" 120 Hz TV,second 24 inch screen for charts you tube etc, and 11" touch screen for the EFB. Warthog Stick and TCA Captains throttle ( full pack) Velocity 1 Rudder Pedals , extreme3D for the Tiller,Streamdeck XL x2 / Streamdeck +/Streamdeck mini because i like pressing buttons
September 25, 20223 yr 2 hours ago, sonny147 said: Its becoming very clear to me that not all Airports are optimized for DX12 and or DLSS iam getting terrible perf at alot of them 😕 I don't know whether it is airports per se, but yes, framerates vary a lot. I noticed that the same aircraft got only 25-35 fps in a small default airport while it had >60fps in a medium sized addon airport. One should expect it to be the other way around. The weather (clouds), number of objects in the area etc. all influence the framerates off course. Flightsim rig: CPU: AMD 5900x | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking
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