March 31, 20251 yr Hi, I constantly get an exception error, when trying to read scenery libs from MSFS 2020. Why does the exception window stop the process immediately, instead of just ignoring the specific airport, and continue with all the others? Thx and BR Hans
March 31, 20251 yr LNM normally continues to load the scenery library in case of an exception. The actual error message or the log would help. Only reason for this can be a borked add-on or an otherwise broken scenery library. Alex Alex' Projects: Little Navmap
April 1, 20251 yr Author Hi, unfort. no way to continue. Err. msg offers a "Schließen" button only, and terminates process immediately. The logfile says [2025-04-01 12:36:03.749 WARN ]: void atools::util::XmlStream::checkError() "Fehler beim Lesen von \"G:/MSFS/Community/ksuu-travis/MaterialLibs/ksuu/Library.xml\" in Zeile 1, Spalte 2: Es wurde Inhalt mit einer ungültigen Kodierung gefunden." [2025-04-01 12:36:03.809 DEBUG]: atools::fs::NavDatabase::~NavDatabase() ..\atools\src\fs\navdatabase.cpp:92 delete simconnectLoader (0x0) [2025-04-01 12:36:03.809 DEBUG]: void DatabaseLoader::compileDatabasePost() [2025-04-01 12:36:03.810 CRIT ]: Caught exception: Fehler beim Lesen von "G:/MSFS/Community/ksuu-travis/MaterialLibs/ksuu/Library.xml" in Zeile 1, Spalte 2: Es wurde Inhalt mit einer ungültigen Kodierung gefunden. [2025-04-01 12:36:03.810 CRIT ]: void atools::gui::logMessageBox(QWidget*, QMessageBox::Icon, const QString&) parent DatabaseProgressDialog message "Verarbeitete Dateien: G:/MSFS/Community/krnt-renton/scenery/KRNT Renton MSFS/KRNT_GND.BGL Ausnahmefehler aufgetreten "Fehler beim Lesen von "G:/MSFS/Community/ksuu-travis/MaterialLibs/ksuu/Library.xml" in Zeile 1, Spalte 2: Es wurde Inhalt mit einer ungültigen Kodierung gefunden."" and the mentioned lip.xml shows following in first lines <Library Version="1.1.0"> <Material Version="1.4.0" Name="21X" Guid="{A9D55584-8E51-40E0-9EF4-9DBED3105235}" SurfaceType="UNDEFINED" Type="CODE_DIFFUSE" Metal="0.000000" Rough="0.000000" Opacity="1.000000" BlendMode="Transparent"> <TagList/> <FlagList/> <TextureList> I cannot see any error in line 1, col 2 ... Let me know, if you need more Hans Edited April 1, 20251 yr by B747-400
April 1, 20251 yr I guess the Library.xml file is broken. Hard to say without the complete file. You can send me the file and I can have a look at it: https://albar965.github.io/contact.html Posting might change encoding which hides more subtle errors. To continue scanning you can exclude the folder G:/MSFS/Community/ksuu-travis from reading in LNM options on page "Scenery Library Database". Add it to the list in the middle. I'll have a look at this. LNM should not stop scanning if it runs into such errors. Alex Alex' Projects: Little Navmap
April 1, 20251 yr Author Thx Alex, I will send the file later on as .zip - so it should not be changed. I did the exclude by moving folder out of Community temporarily. Great to hear, that you added such a feature already! 🙂 *EDIT* I sent the file a few sec ago ... Hans Edited April 1, 20251 yr by B747-400
April 1, 20251 yr Thanks again for the file. I had to use a XML editor to find the issues. Will fix LNM to continue loading in such cases. Alex Alex' Projects: Little Navmap
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