September 20, 200817 yr My first use of FSX & I'm concerned that when applying brakes or flaps for instance, in 2D or VC mode, the cockpit/panel sinks up & down slightly. The view in FS9 is rock solid by comparison. Is this normal?Thanks,Terry.
September 20, 200817 yr >My first use of FSX & I'm concerned that when applying brakes>or flaps for instance, in 2D or VC mode, the cockpit/panel>sinks up & down slightly. The view in FS9 is rock solid by>comparison. Is this normal?>>Thanks,>Terry.>> Yes, this is the dynamic head movement feature in FSX. Your view ( head position ) will be affected by G-forces. Paul
September 20, 200817 yr This feature can be turned on and off as you see fit. When reviewing the AlphaSim SR-71, one of the things I tried was applying the speed brake at Mach 3. (The real-world SR-71 didn't have wing-mounted spoilers, but instead used a drogue chute. The pilot could only use this brake once, unless the flight crew felt they can climb out and re-pack the chute themselves. However, this limitation doesn't exist in the AlphaSim model.)In FSX, when you decelerate that much, the view does more than just wobble. It races headlong at the dashboard until all you can see is the attitude ball. Jeff ShylukAssistant Managing EditorSenior Staff ReviewerAVSIM
September 20, 200817 yr I guess FSX doesn't exactly replicate this clearly... In real life, what I assume what would happen would be a slight jerk, a quick ripping noise, and an extra-long landing rollout!
Create an account or sign in to comment