February 22, 200323 yr Hi,I've been editing a mesh generated by lofting - and as a result got several faces with improperly aligned normals - so they are smoothed in a wrong way (see pic). Is there a technique to fix these smothing problems?I recal there was a tutorial - but I've failed to find one :(
February 22, 200323 yr Commercial Member Aren't edge turns supposed to fix problems like that? do a search on that in the forums and you'll probably find more of an answer. Bill Womack ------------------------------------------------------------------------------------------------------------------------------------------------------ Visit my FS Blog or follow me on Twitter (username: bwomack). Intel i7-950 OC to 4GHz | 6GB DDR3 RAM | Nvidia GTX460 1gb | 2x 120GB SSDs | Windows 7 Ultimate 64Bit
February 22, 200323 yr Thanks.Turning edges did not help. But, I found out that reasigning faces' smooth groups did the job.
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