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Guest Fabio Miguez

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Thought I would do a little paint test to see how it would look. Trying to go for the prototype N199L paint scheme. LONG way to go, and lot's of fixes needed, but it's coming along. (Ugh!!)Later Bob C.

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Bob you are killing me here!What an amazing design, both by Lancair and you!Keep 'em coming, and if you need beta testers, I'm ready to camp out in the waiting line :-)

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Hey Fabio,Thanks. Appreciate it a bunch.I'll tell you, this one is really a hand full. I just hope I can do it justice.CheersBob C.

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Hi Bob C/Fly1, Legacy Designer:Please send me an email at CatSue26@yahoo.comI have some interesting data/information for your Legacy.Regards,A Delta Sierra

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A wee bit more testing, just to see what is going to happen when cutting, etc. More work, more point pushing ...Thanks for the great comments guys!!Bob C.

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Damn Bob!It looks amazing! I've been doing some cutting, and even though I understand once you master it, it is not a problem, I haven't gotten there yet. I get really funky polygons all around the cut, but I see you have NONE of those, it looks perfect!Good job!

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Hey Fabio,Careful photo angles here, but it did turn out better than I thought it would. As mentioned before here many times by the pro's, keep the poly count down. I have been trying to do that here, and when I did the cut, had very few abnormal occurances. I used the Boolean cut and refine, then detached, and added texture (Canopy texture from the Long Eze)I will do a bit more fuselage work around the canopy frame base before doing the final cut.Oh well, back to it.CheersBob C.(Ooooops, playin around a little with the spectral colors in Gmax, need to learn how to do this in the final version for FS)

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Hey Bob.I understand the Boolean Cut, instead of subtract, but what's that about refine? I would go and find out myself, but I am at school now, no 3ds or gmax here :-).

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Looking great Bob.... I'm wondering if on this one, you can try cloning the wings for viewing from the interior, vs. use of static bitmaps? Should have no effect on framerate, and this aircraft seems made for panning around and enjoying the view in flight :)

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Well, Fabio, you have probably had a chance to check Gmax, but the refine is just the first option when doing the cut. John, yes I would hope to do more along the lines of a VC for this one. We will see what develops as we get further down the road. And yes, I am getting those irritating little texture/poly issues when doing the cuts, especially around the rear window. They are small, but still very frustrating. I'm not getting the wild fragmentation of poly's, since the original count was low, but I am getting that "pinched" look of the texture when shaded. I have tried several of the edge turning tricks, which works on some, but a few others just don't want to cooperate. Any helpful comments are welcome.Well, back to the salt mine.LaterBob C.

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Ok, this will be the last one for bit.Got past the final cuts for the canopy and rear windows, and took care of the little poly problems. Added a little interior, and made an attempt to cut the canopy frame line, so the canopy can be opened in the sim. Ooooh that was nasty. More poly fixing. CheersBob C.

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Things are shaping up, huh Bob? Really fantastic.Listen, I might be able to help you, why don't you send me an e-mail at fabiomiguez@hotmail.com so we can talk about this?

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This is looking great Bob! I thought the 'EZ had smooth lines, but this is something else! Thanks for the update!-John

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Lookin good Bob, If you can find a copy of this months EAA Sport Avation magazine.. it has a full pirep on the legacy prototype.Brian

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Hey there,As always, much appreciate the kind words guys.Fabio, I'll send you an e-mail in a short bit.John, the smoothness is one of the main things I am trying to go for here, but this on is really taxing a newbies abilities. I'll keep pluggin along though. Hey Brian. I haven't gotten my March issue of Sport Av. yet. That will be an interesting read for sure. Thanks for the heads up.LaterBob C.

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OK, so I've been playing with the specular light a bit. Only testing for now. Ooooooh, this could be kind of interesting. Just a couple of samples.LaterBob C.

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Beautiful work!! What program are you using to create the bitmaps? Are all you bitmaps on one sheet like the typical FS aircraft? How much money do I need to spend to get the tools to do this to my new FS aircraft. Your a true artist!!:-beerchug

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Thank you sir. I have to admit, being a newbie to all this development stuff, I am still doing separate textures, using Paint Shop Pro, and coverted with DxtBmp to add the alpha. I will get into serious mapping a little later. At the moment I am still struggling with getting the model the way I want it. (Though I do get side tracked every once in a while.) Major resource for tip's and technique's, the forum you are in at the moment. Great guy's and a wealth of knowledge!!!!!!!!!!Breath Deep ... Fly High ...Bob C.

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Bob, man, you are doing such a terrific job with this plane...The shine looks excellent! Adds a lot of realism to the sim, huh?Oh, on a critical note: I do think it is a bit on the bluish side, the reflection, that is. My friend has a Harley, and when he painted the tank, he added mother pearl powder to the clear coat, so his relfections look sort of like the ones on your plane. So maybe play around with the colors to see what kind of different reflections you get.Man, this plane is such a beauty...

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Bingo Fabio, you hit the nail on the head. That is what I am trying to do. Please note the picture of the Legacy below. The reflection above the wing gives a maroon/purple appearance to the bottom color, but notice on the wing tip it has a blue green tint. May be hard to see in these shots due to size. Some pictures I have seen of this plane the fuse color itself has the blue green tint. I realize this can be due to surroundings etc.This led me to try and simulate a two tone finish, as you described.Still experimenting. Aim to have it very subtle.Oh, by the way Fabio, I have sent you two e-mails this week. Did you receive either one?Later Bob C.

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Hey Bob.I realize now what you are trying to do, an gotta tell you, it looks VERY close to the real thing! I would tone it down a bit, though, but after seeing these real shots (and yes, it was very visible, even though they are small), I think you are headed in the right direction.Sorry Bob, no e-mail shere. Try miguez@virtualwideroe.com

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