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Guest JeanLuc_

Looking for programmers to help beta test and troubleshoot

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I have written a nice little GDI+ gauge for some research and it works fine in FS9 and Fs2002. However, I have only been able to get it to work on my computer! For some reason on the other two computers I have tested on with FS2002 and Fs9, both sims report an error with the gauge and refuse to load it. One machine was windows 98 while the other was xp. I don't have any other test computers to try and find the trend so I need some help as well as any suggestions. ThanksJon

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Did you provide also the gdiplus.dll? At least the W98 machine needs it, the XP should be equipped with it by default. Which compiler? There was a problem reported with BCC compiled gauges on XP if I recall it correctly.Here the makefile mod for "init_module":#init_module=c0d32x.obj#Modification after Robert K. Guy on flightsim.com's Panel Design Forum.#The use of "c0d32.obj" instead of "c0d32x.obj" might cure the lockup problems on Windows XP, untested.#At least it doesn't do any harm using it for Win98.init_module=c0d32.objArne Bartels

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Jon, I have XP pro, if you want to, you can send me the gauge at tiberiu11(@)yahoo.comSincerely,Tiberiu Brasov

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Im using Visual C++ .net. The gdiplus.dll is in the folder where the build takes place and I tried placing it in several folders under windows on both machines with no luck. I don't use makefile to build gauges, I just use the old way from the tutorial with VC++6. Could that be the difference?ThanksJon

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I use also the IDE of VC++ to compile my GDI+ gauges (all gauges actually) without any problems so far. I place the gdiplus.dll in the FS main folder. If you want drop me gauge and/or sources at arne.bartels@nwn.deArne Bartels

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Hi,I'm using init_module=c0d32x.obj with no problem whatsoever.Hope this helps!(well not in this case because of VC++.net :-) )

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