April 4, 200719 yr Am I using the wrong variable or something?Basically this should show a digital display of the eng1 torque percentage. So far no matter what I do, I get 000 as the outputRIGHT77,31goldArial20%( (A:ENG1 TORQUE PERCENT) )%!03d!True
April 4, 200719 yr Author Hello You have to put in a unit. %((A:ENG1 TORQUE PERCENT,percent))%!03d! Get all the units from the SDK Paul EGLD
April 4, 200719 yr This is oddENG TORQUE PERCENT:index is a listed variableENG TORQUE:index is also listedSo far:%((A:ENG TORQUE1, percent))%!03d!Gave me a readout, but it was a huge number and not limited to 3 digits.%((A:ENG TORQUE PERCENT1, percent))%!03d!Gives me 3 0's, but no values when increasing the throttle.
April 4, 200719 yr Well i figured it out. But decided to use ft-lbs since it seems to work better. Here is the code so that other may learn. I'm still figuring out if some of the items are really needed. The gauge has 2 parts. The standard needle/rotation and a text readout on the gauge displaying the actual<?xml version="1.0" encoding="UTF-16"?>AceXML DocumentTRQL.xml0.000,0.000318,318True160.000,160.000True12.000,104.000NORTH0.0003920.0000.000-120.00075.000,158.0003920.000120.000248.000,158.000Freeze121.000,232.000Arialgold25%( (A:ENG1 TORQUE, ft-lbs) )%!03d!CENTER77,26TrueTrue
April 4, 200719 yr Author Hello >Gave me a readout, but it was a huge number and not limited to 3 digits.< The conversion is in the FSX SDK Paul EGLD
April 4, 200719 yr I had noticed that conversion listedPercent scalar 16K (Ft/lbs * 16384) but didnt understand it* = multiply?which say 1 ft/lbs would = 16384%???????
April 4, 200719 yr Author Hi I'm wrong!!! It's a conversion for driving an axis ie: (A:ENG1 TORQUE, ft-lbs) n 16384 * int (>K:THROTTLE_SET) Paul EGLD
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