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Arne Bartels trafficradarxml201 package
Know what you mean, No worries all working good now. pve
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Arne Bartels trafficradarxml201 package
Thanks Doug it's working OK now pve
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Arne Bartels trafficradarxml201 package
Thanks Bill I got all that installed but no traffic showing. Is there anything else I got to change or files to add. I am using the 2 gauges supplied in the original release. pve
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Arne Bartels trafficradarxml201 package
Hi all Need some help installing the above into std. FSX with Doug's modified File. There are 3 files I can see that may be involved Trafficradar.dll TrafficInfo.dll Traffic.dll. Which files are used and where do they go. If files go in the Modules folder do they have to be declared in the DLL.xml. Thanks pve.
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concatenation Crash
Hi all FS9 Is 'scat' limited to 6 entries in one element or Macro. More will crash the sim. Entering them after each value or all at the end makes no difference it seems there must be a limit. Can anyone confirm this. Thanks Paul
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Is this a bug?
Hi Bob Thanks for confirming that. Loading my saved flights with a normal saved flight plan included the WaypointAirportICAO data is transferred and loads correctly. A work round with a saved Goto would be to cancel the FlightPlanIsDirectTo after loading the flight then transfer the WaypointAirportICAO data from the AirportIdent and then resart the DirectTo. (just thought of that !!). Paul
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Is this a bug?
FSX orig XML code I seems you can't get any airport info. from the WaypointAirportICAO list with FlightPlanIsDirectTo active. It works OK on initial DirTo entry but if you save the flight then recall it all the WaypointAirportICAO info. is missing and can't be accessed. Removing the DirTo in the saved flight returns access to the information. Paul
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JetFly LX-JFK released
Nice job thanks. These fly out of my local airfield EGLD there are two or three this in this strange colour.
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Further Engine ITT adjustments
The top windows are battery volts so if you have both generators off both the battery volts drop and both battery amps show discharge. When you turn either generator on top both top windows show + amps till battery volts == 24 v then both amps show balance at 0 amps The bottom windows work as expected. Do you understand?
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Further Engine ITT adjustments
It does charge both batteries. If you induce a discharge then switch one generator on it shows positive amps on both till they balance at 0 amps.
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Further Engine ITT adjustments
Hi Autogyro Thanks for the latest engine mods. Not sure how the PC12 bus system works but the problem is I think you can only have one Generator entry per engine. I have it working with one gen. split and allowing both gen1 and gen2 to show off and on independently both showing volts and discharge. PM me if you think you can use it.
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Further Engine ITT adjustments
Nice work autogyro. In the eng. gauge code GEN1 DC V shows BATTVOLTS at 24 and GEN2 DC V shows GENVOLTS at 28. I guess they both should be GENVOLTS. Easy to change.
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using GeoCalcLength
Hi Roman probably still be off because the ALTs are at right angles to the lat/lon, one of which you are trying to find in the first place. Good point I never thought of that. I got the ground distance sorted and will start the decent point slightly before the predicted TOD in the FMC code to get an overlap.
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using GeoCalcLength
Hi Roman I got the geocalc all OK and using trig for the vertical brg. but the 3 deg. line FROM THE EOD is about 450 ft. to low at the TOD. May have to reverse it and start at the TOD but lots of thing to change in the FMC display. I understand the Geocalc distance is great circle distance and may have to convert my distance to descend to great circle too. Thanks for your help.
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using GeoCalcLength
Hi Roman GeoCalcLength works as advertised. I think I know why I can't get the values to match. I have a vertical brg. 3 degrees from EOD fix to a TOD fix and I the brg. line is straight should it not curve in relation to earth over a descent distance between the fixes of 80 mls.? Wonder how they do that at Honeywell. I can send you a copy of code if needed
pve
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