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Groundmaker and APIs

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Hi,Following some excellent advice from Arno, I downloaded and am using Groundmaker 4.0 beta with great results, I have now decided to redesign the whole airport!Now need some parked aircraft (the place is very lonely) I can't face designing 20 Gmax planes just for parking around around the place so I thought would try the API macro thing. Its worked fine for the odd horse and parked car but none of the parked aircraft seem to work.Everything compiles OK but nothing shows up, could it be the texture files? (they are ?AF I thought about replacing them all with DXT and editing the API text to match)Any ideas?Geoff

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They should work correct with the old textures, although it would be better for the performance to make DXT textures from them.How did you make the macros? Did you use MDL2BGL? I have had no problem in using such macros.ArnoMember NL2000 Teamhttp://home.wanadoo.nl/arno.gerretsen

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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