July 4, 200223 yr The story,I was trying to do a GMAX animation for scenery and have apparently trashed Flightsim.It hangs at 100% when generating the scenery indices. I deleted all of the scenery.dat files so that it would regen everything but it didn
July 4, 200223 yr Try a temporary removal of the scenery.cfg file found in the Main Folder; then restart the sim.As for the other topic, sorry....no experience with windmills and/or animation.
July 4, 200223 yr Didn't work. Looks like I'll be re-installing it. Just as well, I'll be able to clean up my add-ons and only load those I really use.Thanks for the help.Jon
July 5, 200223 yr If you haven't gotten around to reinstallation yet, I do have a generic scenery.cfg you can use that I posted on the tips page as part of my win95 install procs... You could try pasting that into a new scenery.cfg to see if it helps...http://www.fsgateway.com/tips_read.asp?id=285
July 6, 200223 yr Thanks but I already did the re-install. I would have like to figure out what caused the problem in the first place so I could avoid it in the future.Jon
July 8, 200223 yr Author Commercial Member And to get back to your animation question :), yes I think you can best group them and then make that group animated. Then it doesn't really matters if you use a single poly with a texture or more polys.Just give the part name the correct name for the animation (I would use one of the beacon commands in this case).ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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