July 6, 200223 yr Hi AllI still C'ant Solved The Problem to make a lamp light on my scenery ther is'nt a light beam but on thes I give up. I try "FSREGEN" and another tutorials but notheng works ( maybe my english )so I change the way and try to make a ground polegon thet will have a night texture with "plane object"- Gmax and get shadow I Change the code in the *.asm by delting the "shadow_call object_0_scale"and "addcat object_0_scale, 8" I compiled it with BGLC and steel have the shadow, ther is 2 screenshot of my test's PLEASE HELPDavid
July 6, 200223 yr You are almost there.Simply make the daytime ground poly 100% transparent and make it palette (0,0,0) black as wellYour _lm night texture will be the only one showing then.http://members.rogers.com/jkanold/jimlogo.gifhttp://members.rogers.com/eelvish/flyurl.gif
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