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Scenery Light's and Shadow's In Gmax

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Hi AllI still C'ant Solved The Problem to make a lamp light on my scenery ther is'nt a light beam but on thes I give up. I try "FSREGEN" and another tutorials but notheng works ( maybe my english )so I change the way and try to make a ground polegon thet will have a night texture with "plane object"- Gmax and get shadow I Change the code in the *.asm by delting the "shadow_call object_0_scale"and "addcat object_0_scale, 8" I compiled it with BGLC and steel have the shadow, ther is 2 screenshot of my test's PLEASE HELPDavid

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