July 10, 200223 yr Need to know if it is going to be feasiable to ad control calls to animation sequences like gates hanger doors using nav frequencies?:-beerchug
July 10, 200223 yr Author Commercial Member Not using only GMax. You will have to modify the BGLC code by hand if you want that.ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
July 10, 200223 yr >Not using only GMax. You will have to modify the BGLC code >by hand if you want that. >>Arno >Member Netherlands 2000 Scenery Team >[a >href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno do you now any good resources to show how to work in bglc any help will be much appreciated:-) I am trying to create an updated version of my kokc scenerywith docking gates and service fleet
July 10, 200223 yr Author Commercial Member The only source I know if the Fs2000 scenery SDK. It helps if you are familiar with SCASM already, as that has the same sort of structure (only the command names are different).I am still learning it myself too and if I find nice things I will post them here and/or on my website.ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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