July 22, 200223 yr I am using Airport 2.6 Build 152 (latest) and have all my settings pointed to FS2002.When I compile my scenery it will not use the LoadBitmap command, it always uses Bitmap and adds a remark that LoadBitmap should be used for Fk2K. So I tried compiling with my settings pointed to FS2000 with the same result.Am I doing anything wrong as I can't get night textures to show (*_lm.bmp).Peter Leadbeater,Air Pierre, Warrington, UK.
July 22, 200223 yr Commercial Member If you use the "Seasonal textures" tab you will get the LoadBitmap command. If you don't have any seasonal textures just don't check any of those checkboxes and you will only get the chosen texture.For your night texture you should of course check the night light texture option.ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
July 23, 200223 yr >If you use the "Seasonal textures" tab you will get the >LoadBitmap command. If you don't have any seasonal textures >just don't check any of those checkboxes and you will only >get the chosen texture. >For your night texture you should of course check the night >light texture option. Arno,Many thanks for the responce - all OK now!I guess I was be too 'literal' and not thinking of night lighting being related at all to 'seasonal'!?Peter Leadbeater,Air Pierre, Warrington, UK.
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