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Moving parts within dynamic scenery

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I've been away from flightsim for a while not checked on anything for months. Anyways I love dynamic scenery and am just wondering if there is any way of adding aircraft with moving parts as dynamic scenery. It would be great if we could see the flaps and spoilers move just after landing, not to mention the gear going up as the aircraft climbs.I've seen Oliver Pabsts catering trucks and their gradual lift, so it must be possible some how. Does anyone know how?Thanks in Advance,Dan

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If you are talking about Dynamic Scenery from earlier MS Flight Sims, you are still limited to the dynamics developed at that time. Most are staying away from the earlier dynamic scenery for use with FS2002 because it interferes with the new AI. The AI aircraft will display the characteristics you described, if it is modelled in the AI aircraft. If you use the default flyable FS2002 aircraft, you can see the flaps, spoilers, wheels, etc. move during the flights.I haven't seen the trucks, etc. but the capability to model these either as AI or dynamic is possible.

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Hi,Well, I don't agree totally on this, first I think that the AI traffic and old dynamic style scenry can be programmed in such a way they will not interfere.While it can be nice and cute to see the mooving wheels in actual AI...I believe that AI traffic is a one shot deal, where an aircraft is set to go from point 1 to 2 at a given time, period!On the other hand, old dynamic sceneries can be more 'flash eyes' as they can be programmed to act in a more intelligent way as AI, as for example do this or that based on the aircraft position, they can be programmed to perform moves or turns or other commands sent from the cockpit as well, and I thing that Oliver Pabst scenery is an excellent example of what can be achieve. Eric>If you are talking about Dynamic Scenery from earlier MS >Flight Sims, you are still limited to the dynamics developed >at that time. Most are staying away from the earlier >dynamic scenery for use with FS2002 because it interferes >with the new AI. The AI aircraft will display the >characteristics you described, if it is modelled in the AI >aircraft. If you use the default flyable FS2002 aircraft, >you can see the flaps, spoilers, wheels, etc. move during >the flights. >>I haven't seen the trucks, etc. but the capability to model >these either as AI or dynamic is possible.

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