September 4, 200223 yr Dear All:I have made a building with 12 polygons, each polygons has a material assigned, but when i use the Edit UVWmap option i can't know what material i'm seeing.Is there a way to know what material i'm seeing in the UVWmap editor, i see all the names like bitmap...When i use the pick bitmap option in the UVWmap editor, i can't get some textures for non square polygons or small polygons.Is there any solution.Thanks.Alfredo Mendiola LoyolaLima Peru
September 5, 200223 yr Commercial Member You must first select the polygons you want to edit the mapping for. Then you select the UVW Map modifier and while you change the parameters you will see the changes on the object.ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
September 5, 200223 yr Thanks Arno, it's a easy way to assign an apply textures changing te e UVW coordinates.Alfredo MEndiola LoyolaLima Peru
Create an account or sign in to comment