September 9, 200223 yr Would someone who can read bglc and is successful at making LIGHT_LAND material light up on a gmax scenery object please let me send them my lamppost? Been working on it for a while, and I feel at a dead end. Tried many things, no light yet.If anyone would offer a bit of troubleshooting time, I'd appreaciate it.I've followed the tutorial that calls for the poly to be editable mesh, linked to a parent, and material assigned as LIGHT_LAND, I've tried to make only a light, the example in the tut, and also tried adding a light to my lightpost, linking the light trianble to the lightpost lens.It all seems per hoyle, yet no light....Bob Bernstein
September 9, 200223 yr Author Commercial Member Go ahead, if you mail it to me, I'll have a look at it.ArnoPS. email to [email protected]Member Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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