September 18, 200223 yr I know there is a ton of thread on this in the library here, but still I am unable to get objects to animate in FS using GMax.I pretty much tried every tip I could find in the forums here:- Use Tick18_ prefix;- Add one or more static objects;- Group objects;- Used both Middleman as well as the orginal MakeMDL (CD and new version);- Used a keyframe animation;I'm at a loss here... Could anybody give me a quick step by step guide on how to make an object animated in FS, or point me to a tutorial.Thanks.Johan
September 18, 200223 yr Commercial Member Don't think there is a tutorial, but this are the basic steps.- Make sure you have at least one object that keeps static.- Then rename the parts you want to get animated so that they start with tick18_- make the ketframe animation (when this is completed succesfully, you should be able to see the animation in GMax).- export it to FS, not sure what it does with MiddleMan (never used it), but both the new and old MakeMDL work fine here.I hope this helps (a bit)....ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
September 18, 200223 yr >I hope this helps (a bit).... I wish it did... Already tried that, but no matter how much I try, it just won't do.This thing is driving me crazy... :-grrJohan
September 18, 200223 yr Commercial Member Are you sure you did all that? Then it really should work.If you want, you can send me the GMax file and I will have a look if it works here.ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
September 20, 200223 yr I send Arno the GMax file, and it appears to work on his FS...Any ideas what may cause my FS to ignore animations? I tried reinstalling both GMax and FS, as well as creating a brand new GMax file.Still nothing... Any hidden setting I may have missed somewhere?Johan
September 20, 200223 yr Ok, ignore the previous post. Have it working now... Finally! After all reinstallations I forgot to use the new MakeMDL. Updated that one to, and now it works. Sort of, that is... (you saw this coming, right :-))The objects that I made are blown up tremendously. The attachment shows three boxes, which are all identical in size: 0.249 x 3.395 x 0.639 meter in GMax.As you can see, this is waaaay more than the dimensions above. When trying to export, I do get an error that says that FS units are in meters, and that the model is not stored in meters. However, I do have meters selected in the units setup. Could be be related to the problem?Any help would be appreciated. I'm thrilled to finally have animations, but this may be a bit overkill... :-lolJohan
September 20, 200223 yr I know this one! Even thou u've set the "units" to m, there's still another setting you have to switch...its in customize, and now I'll start guessing, perhaps its in "preferences"...something like that (I'm at work so I have to go from memory) perhaps in a general tab.Poke around you'll find it...your looking for a setting that sets your scale to a certain number of length units..It will be set to inches or feet. set that to 1 m, and you'll be ok.Bob B
September 20, 200223 yr Hey, Johan...Ive been watching this thread closely, because I, too have had the same problem.No animations.I updated to the new MakeMdl, and I get the same gigantic boxes you get.The older MadeMdl works fine, but I cant get any animations out of it.John
September 20, 200223 yr You, my friend, are a genius! That did the trick. Have one on me! :-beerchugJohan
September 20, 200223 yr John,The new MakeMDL and the trick Bob B provided should settle things. At least it did for me.Arno, Bob, thanks a lot! This one had me pulling my hair out... Well, I'm off discovering more on animations.Once again, thanks!Johan
September 21, 200223 yr WOOO HOOOOO... JohanIT works.. animation and all.I thought sure I had check all the stuff before, but I think whenyou get to tweaking trying to get something to work, settings getconfused and mixed up and doesnt work.I made sure all the settings were in meters... and it works wonderfully.I can envision all kidns of neat stuff with the animation andgmax...Thanks for your help and everyone else on this thread.Avsim is the greatest.John
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