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Ground lighting

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I am trying to put ground light around the terminal and gate area's. Just trying to put where the light beams would hit the ramp and some lighted areas.Have made the polygon area's and assigned some different textures to each to see how they look. Some show during the day as black boxes and none show at night. I have tried them on the same and higher layer number as the ramp area polygon.Do they need to be a LM.bmp texture or does it matter? I have tried them both ways.Using Airport build 157 and FS2002.Thanks, Jay

i9-13900KS | ASUS Z790 Maximus | Lian Li Galahad II Trinity | G-Skill DDR5-7200 CL34 2x16 | Nvidia 4090 FE | Samsung 990 Pro x 2

Hi Jay yup as far as I know your textures need a _lm to show at nightI don't know airport for windows very well(use Architecht and Photo shopgmax myself). Dan

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