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Grey area instead of photoreal texture

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Hi all,I'm trying to make a scenery with photoreal textures. I'm using the resampler. In the output of the resampler, I get the sliced files with the long names (eg 011223202002031.bmp) and a bgl, but in FS I get in the responding area only a grey area instead of the photoreal textures. The only difference to the sample .inf files (niagara) is that I use multiple source files. Does anybody has a suggestion for this problem?Christoph

Hi Christoph.All 'slices' ( resample created textures ), need to be processed by imagetool to convert them to DXT1 format. An alternative utility to process slices may be FS Texture Converter v1.03.The latest FS2002 SDKs provide a good source of background info.Dick

Hi Dick,I did it, but I forgot to rename the files to .bmp files afterwards...Shame over me.Now it works and looks great.Thank you very much for your help!Christoph

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