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About rhumbaflappy

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  1. Wrong forum.
  2. Wrong Forum? This is For MS Flight!
  3. In SBuilderX315, menu Edit | FSX Settings... you can change the path and sim to P3D. If the Tools are not present (red) then copy the tools using the Copy From... buttons. Dick
  4. Luis Sa has created a new version. SBuilderX315. it is updated to deal with issues created by Windows 10, and it is compiled with the latest version of VB.net. This also solves some issues with memory. It is useful for Windows & and above. Windows XP users will need to use an earlier version. http://www.fsdeveloper.com/forum/threads/sbuilderx-v315.441705/ Dick
  5. Hi all. The newer versions of visual studio and the .NET versions have changed the behavior of the ANYCPU form of compiling. I have a zipped folder I'm attaching, that has been compiled as .NET version 4.7 with Windows10 64-bit. I'm seeking someone with a 32-bit windows version to try to run the batchfile within the zip, to see if ANYCPU is truly ANYCPU. The file produces some shapefiles and reads one. Here's the Google Drive Link: https://drive.google.com/open?id=0B0QpXWuJbh-bMFNzeGZBNjRYMXc Dick
  6. FS2004 or Microsoft Flight. Possibly FSX without any CPU intensive addons. Dick
  7. Thank you for the files. I've used dotpeek to recreate the code, and I'll have an updated version 3 available soon. Dick
  8. Hi all. I had a request for these files, and I have lost it and the code. Does anyone have a copy?
  9. Why not save the money for a new system, and then hold the money and overclock the old system. It it works fine (and age is not necessarily a factor for a CPU overclocking), then buy 16GB ddr3 ( which won't significantly slow your system), and spend the rest of the saved money on something more fun that a new system, that will son feel like an old system. Or just buy a new system, but don't blame the CPU's age or DDR3 memory.
  10. Had Flight followed the "full-world scenery with SDK" format of flight simulator, it would have been accepted better. lack of features and the DLC route just killed it. Oddly, Flight Sim World by Dovetail still lacks functionality, no SDK, and already DLC is being introduced. That doesn't sound like a good formula (although they do model the whole world). Flight had a great scenery system. Very flexible, allowing great local and regional detail. A shame it wasn't adopted by Dovetail. They have the code.
  11. It's too bad we cannot publish a google drive image... it will show on the preview, but not in the post. Dick
  12. Perhaps Mr. Borick would release his group's research and code cumulative to this date. Offer it as a start to a freeware project? At least we'd all be ashamed of ourselves for doubting the validity of his efforts.
  13. I've had no problems with the FSX:SE conversion, using the latest version of the toolkit. Dick
  14. Dovetail did purchase the Flight engine. They chose not to pursue that code. Please note, most of the scenery and some aircraft from FSX can be imported to the Flight game. But Flight lacks much of the capability of FSX, like AI, SimConnect, etc... Dick
  15. I would hope online freeware libraries could continue for FSW. For example AVSIM's library. There's a lot of hobbyists that simply like to create airports, repaints, home area sceneries, and share them with the community. And further to the point, this is how almost all commercial developers started, and how development techniques are formed. Steam might not cut it for all non-commercial developers. These forums, that are tied to the libraries, are their natural repositories, where the feedback is more likely to happen. I think forcing everything through Steam is not a good idea. Maybe this would lead to the wild west, but that led to the phenomenal growth of FS9 and FSX, much of that happening right here at AVSIM. Dick