December 18, 200223 yr Hi!Is there a way in GMAX to create a window that is both reflective and transparent? If so, I would certainly appreciate a detailed step by step guide. (Please make it easy on me, I'm still a newbie).See you,Ingo
December 18, 200223 yr Commercial Member Now you have asked a difficult question :). Yes it is possible, but only in the following way:You make the reflection as normal (so with the alpha channel of the texture). Then you set the transparancy by setting the Opaque properties of the material. This means that the entire material will get that level of transparancy. So this works best when you have a seperate material for your windows.ArnoMember Netherlands 2000 Scenery Team[a href=http://home.wanadoo.nl/arno.gerretsen]http://home.wanadoo.nl/arno.gerretsen/banner.jpg[/a] Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
December 18, 200223 yr Thanks again Arno :-)I will try that out and see if it makes sense. As for now I don't understand what you mean by "So this works best when you have a seperate material for your windows."Bye,Ingo
December 19, 200223 yr Okay, I've succeeded creating transparent and reflective textures. Cost me some time to figure out, though. Thanks for your help, Arno!Bye,Ingo
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