February 7, 200323 yr Hi all.I am looking for scenery designers that can spend some time and effort in beta-testing a new software. The application ("BusyObjects") allows you to animate objects in static FS2k+ sceneries. A technology preview has been uploaded to the AVSIM file library about three weeks ago.You define a (key-frame) animation of the moving object in gmax. A BusyObjects script will then export the animation for processing by the compiler. The BusyObjects compiler will use that data (and some parameters) to create API macros that can be played back in static FS2k+ sceneries.At the moment this tools requires you to:1) be an (experienced) BGL coder: You have to insert the object drawing code into the API yourself before you can use it.2) have experience in working with gmax and its animation featuresI know that there are not too many people around (with spare time), but I guess a software needs a beta before "going public".Thanks for your help,have funBernd.
February 7, 200323 yr Hi again,I guess I should have included my email address ;-)so here we are: if you weant to beta test the software, send an email to [email protected], Bernd.
February 7, 200323 yr Bernd,While I don't have available time or BGLC coding experience, I wanted to tell you I enjoyed the busy objects you upload for the Meigs Field. Watching the sweeper and the wind generator was neat. Bill Sieffert
February 10, 200323 yr Author Was hoping for some FSDS2 input instead of GMAX.Rob "Holland&Holland" de Vries http://www.elfsm.netfirms.com/fly.gif
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