February 12, 200323 yr Hi,Curiosly I ask, has anyone tried to find out where M$ placed the autogen coding, e.g. the commands drawing the polygons and accessing textures and so on? It would be handy if one could have at least some control over that process, but I guess it's pretty hardcoded into the sim, thus being unreachable for the scenery designers./Sebastian
February 13, 200323 yr Author Commercial Member As far as I know that is unknown and seems to be hardcoded in the sim. So no way to change or influence it. But who knows what the future will bring :)ArnoMember Netherlands 2000 Scenery Team[link:home.wanadoo.nl/arno.gerretsen]Arno's FlightSim World for scenery design hints, tips and other tricks... Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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