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FS2000 Veh_Library Object...

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Hi Guys, I'm in need of help, again....I've got a problem over a bitmap being visible at a set range/distanceThe commands below are used in the Library bgl, they seem to be the only command's that I can see, that might be controlling this, unless the Texpoly() command is responsible [ul][li]IfVSize( :Label 52 40 ) :r(Object Radius) :((Pixels)[li]IfVSize( :Label 6 8 )[/ul] Is the 33B variable (Fs5 I believe) a range variable that might be used with the IfVarRange() commandI would be greatful for any help to resolve this issue, as I may need to apply this to alot of my objects and they would all benefit from this, with lower frame rates. (Like transparency in windows of Ctower)(Edit) thought this might be importantThe following command is used Specular( 0 )? ; in FS2000 reservedIt is used before the loadbitmap() command, and although it seems like a switch command, Specular( 1 ) is never used. It is also last used before the EndObj which is may be the 'switch off' use. See below...

	Specular( 0 ); in FS2000 reserved?	RGBSColor(  E0 0 0 0 )	Return

Manfred Moldenhauer suggest's that the "purpose of this command is unknown"(Edit)cheersDave

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Hi Dave,I think it must be the IfVSize of IfHSize commands. That should allow you to load the bitmap only when it has a certain resolution on the screen. I don't think any of the other commands you give have anything to do with it.Arno


Member Netherlands 2000 Scenery Team[link:home.wanadoo.nl/arno.gerretsen]Arno's FlightSim World for scenery design hints, tips and other tricks...

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Hi ArnoThanks for the replywould you think that adjusting the size of (:r) would enable loading of the bitmap from further away, because I tried this with out much change although I didn't reload/Restart Fs, only refresh 'Scenery Library'thanks againDave

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I haven't checked the command myself, so I don't no what kind of unit is used for the resolution. But I assume changing it should work.If your objects are in a library then you must restart the sim before you see any changes btw.Arno


Member Netherlands 2000 Scenery Team[link:home.wanadoo.nl/arno.gerretsen]Arno's FlightSim World for scenery design hints, tips and other tricks...

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Hi Arno Thanks for the replyGerrish has explained the command in more detail and its time to experimentThanks for the support, hopefully I will be able to help others soon.RegardsDave

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