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arno

SCASM + light.landing.x without "cone"?

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Hi,When I do light.landing-lights in my sceneries, there is this "cone of light" which appears when visibility is 5miles/8km or less. I would like to get rid of these "cones", but is it possible? I've heard that in ASM there is a possibility to make with or without cone, depending on the name.Here's an example of the code I'm talking about:; Part: Light.Landing.1:Part10IfVarRange( :Skip 33b 0 200 );Transform_Mat( 0.000 68.200 0.000 0.701 0.000 -0.713 0.663 0.369 0.652 0.263 -0.930 0.258 )Dwx( af 0 0 6666 4288 0 0 6e9d 3f33 0 0 97c1 bf36 bbf1 3f29 bcaa 3ebc cbc8 3f26 9e03 3e86 f8ca bf6d 4977 3e84 );LightDwx( b2 5 0 0 0 0 0 0 9558 67 0 0 0 0 ff8f ff10 0 0 0 0 0 0 );TransformEndDwx( ae )Return

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I think I also read that somewhere. I need to check this at home, I'll come back to you about it :).Arno


Member Netherlands 2000 Scenery Team[link:home.wanadoo.nl/arno.gerretsen]Arno's FlightSim World for scenery design hints, tips and other tricks...

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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