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nudata

Terrascene Issue FS2002

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I created a terrascene area which obviously has superior road and coastline placement. It lacks autogen of course. An issue is that the texture placement in terrascene seems much les sophisticated than FS2002. The picture below shows the obviously repetitive pattern and also the adjacent FS2002 textures. The FS2002 area is landclass keyed by the FS Genesis landclass files. Also notice, as an aside, the close match of the road.Does anyone know of a way to improve the integration of textures in terrascene so as to produce a more random appeareance?Dick

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