March 3, 200323 yr Hey guys, I am working on some scenery for my VA and along with everything else, made some new tree macros, I know enough about SCASM to delete the shadowcall since it is in a block shadow and not defined by the shape of the alpha. My question, is there a way, code, etc, to make it so the shadow is defined this way as opposed to none at all, would look so much nicer.Regards, Michaelhttp://mysite.verizon.net/res052cd/mybannercva1.jpg Best, Michael KDFW
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