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arno

GMAX and FS2002

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Is there a GMAX tutorial specific to MSFS2002, I guess I would say it seems like there is a difference of terms in GMAX and FSDS2.I am specificly looking for information on how to place objects(lat/long)and create a BGL and import it into FS2002 as well as applying textures to the parts.Any help is appreciated.

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Microsoft has made a tutorial about making a house in GMax, you can find it on the SDK page.To make a BGL you need to install the GMax gamepack, this gamepack can be found in the fs2002gmax folder (only if you have to pro version). I would also advise you to update to the latest version of MakeMDL, which can be found in the MakeMDL SDK.

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Thanks Arno, I got that part figured out now I need to figure out how to set the field elevation.I am going to print the tutorial out later today and do the project.Thanks

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When you export your object you can set the elevation if I remember correct. But ussually I enter nothing and then it will be placed at the altitude of the underlaying mesh.

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