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texture visiblity

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hi all, One of my GMAX buildings is not displaying correctly in fs2002 - the textures remain black until you are really close - see attched picture.I was messing around with opacity/illumination on the non-textured components and this may have something to do with it? (see yellow buildings in picture).Any suggestions? - oh and the only reason I've got this far with the project is all your answers to my prevoius questions - thanks!

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Have you added mipmaps to the texture? I think they are not saved in an extended format for FS. Try to save them as DXT1 with mipmaps for example and see if that helps.

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

thanks arno - you are right again ! The textures were in DXT1 format but the mip maps were all blank. I move one step closer to completion - now estimate 2005 ;-)

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