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Guest R5D4

texture visiblity

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hi all, One of my GMAX buildings is not displaying correctly in fs2002 - the textures remain black until you are really close - see attched picture.I was messing around with opacity/illumination on the non-textured components and this may have something to do with it? (see yellow buildings in picture).Any suggestions? - oh and the only reason I've got this far with the project is all your answers to my prevoius questions - thanks!

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Have you added mipmaps to the texture? I think they are not saved in an extended format for FS. Try to save them as DXT1 with mipmaps for example and see if that helps.

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thanks arno - you are right again ! The textures were in DXT1 format but the mip maps were all blank. I move one step closer to completion - now estimate 2005 ;-)

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