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How to make Custom Terrain Textures

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I'm having trouble using imagetool.exe, which is included with the Custom Terrain Textures SDK. I made the .inf file and got the bgl without too much trouble. But then at the bottom of the SDK, it says:Use imagetool.exe (Terrain_Toolsimagetool.exe) with the

  • Commercial Member

Just go to your DOS or command prompt and type:[tt]imagetool -terrainphoto *.bmp[/tt]If you do this in the folder where all the textures created by resample are placed, a new set of *.mip files will be created that contain the textures in the new format. You can move those files to your FS texture folder and rename them to bmp.One note, probably you must tell DOS where imagetool is, so then you need to type something like this (depending on where you installed GMax of course):[tt]c:gmaxgamepacksflightsimimagetool -terrainphoto *.bmp[/tt]

Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

Great! I'll go try it and see if it works. Thanks for the help!

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