October 16, 200322 yr Hi everybody This might sound stupid but what is the simplest way to have a polygon(or box) rotate always facing the user in GMAX? Does it have to be an API or can it be part of a project exported as BGL? Thanks cheersChristian, Paris, France:-halo
October 16, 200322 yr Commercial Member Hi Christian,Here I explained how you can modify the ASM source to get this effect:http://www.scenerydesign.org/modules.php?n...rticle&artid=19If you want to use an API you must place the RotateToAircaft command in it, on the location of the RotatedCall. But the tip above is for using the BGL GMax made (no library, API). Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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