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rhumbaflappy

Easy Object Designer Helipad Help

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Guest Astoroth

Does anyone know of a fix for the problem with helipads designed with Easy Object Designer of falling thru the helipad after setting on it a short time?Also, if anyone could explain why this only appears to be a problem in offline play? Offline, I fall thru within 2 minutes, usually much shorter than that. Online, in a multiplayer session, I don't fall thru, have sat on the pad for 10 minutes or more without falling thru. Any ideas or suggestions would be greatly appreciated.Joe

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Hi Joe.You might wany to give us some more info:Is this FS9? Is the pad over level ( flattened ) ground? How big is the pad in meters? What helicopter are you flying?The API is the Area16 SenseBorder(/SetElevation() SCASM command combo. This usually works alright, but pads that are too small will fail. 30x30 meters is about right for a minimum. Pads can be invisible, so the size shouldn't matter much:===================Header( 1 N00:07:30.00 S00:07:30.02 E000:07:30.00 W000:07:30.00 )LatRange( S00:07:30.02 N00:07:30.00 )Area16( N00:0:0.00 S00:0:0.00 E000:0:0.0 W000:0:0.0 ) RefPoint( abs : 1.00 S00:00:00.00 W000:00:00.00 V1= 3000 V2= 100 E= 20 ) AreaSense( : -15 15 15 15 15 -15 -15 -15 ) SetElevation( 20 )End16===================Dick

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Guest Astoroth

Hi there,I am making this for 2K2, with possibility of FS9. Yes, the pad is over flattened ground, right at the shoreline so flattened to 0 ft. Didn't know that about smaller pads, these are 20 x 20. Will try a 30 x 30, but it may cause a problem as there are 8 pads in a descending spiral, and they may overlap in places....Joe

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Hi Joe.Look at this code by J.R. Morgan:http://forums.avsim.net/dcboard.php?az=sho...16562&mode=fullflat-roofed, zero-height advanced buildings work great in FS2002, and are easy to make and place in mid-air. ( You'll need to have crash detect ON for them to work right.) You can place old-style polys slightly over them, to make the pad surface ( 0.1 meters or so above them ).Dick

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