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Gmax material navigator

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When I use the gmax material navigator to assign a texture to an object it does not appear in the simulator although the texture appears in gmax. If I apply a texture using the gmax material editor, the texture appears both in the simulator and in gamx. How can I use the gmax material navigator to apply my textures and have them appear in FS?ThanksSteve

  • Author

make a second copy of the texture. convert it to dxt1. place it in the texture folder for your scenery.B

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