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Guest sgreenwood

Scenery and scenery.cfg file

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Hi FolksHave been reading the various scenery design newsgroups on the net and was wondering if someone could explain what is actually meant by a scenery "being higher up in the scenery layering system". For example say ADDON SCENERY IS no 38 in the scenery.cfg file. My apologies if this does sound right but if u visual the scenery library and ADDON SCENERY is there right at the top. I now browse and add a custom scenery and make sure it is at the very top of the entry. Does this mean that this is "higher in the scenery library" or is it the sequence in the scenery.cfg that causes whether a scenery appears or not where it should. As always any help would be appreciated.Tom

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If you start the flight sim, select settings, select Scenery Library, you will see the priority listing of scenery on your system. The default Area for the ADDON SCENERY is 38. However, with no additions to your Scenery Library listing, you find Addon Scenery as priority one.If you add scenery, it will add it as priority one, and move all other scenery down in priority. If this causes problems, the Scenery Library allows you to move a scenery entry up/down in priority. Scenery that is of a higher priority (i.e. priority one is the highest priority) takes precedence over lower priority scenery. For instance, you want to change your default airport which is Eastern North America (default priority - 30). After you design your changes, you can add them directly to the ADDON SCENERYScenery and Texture folders and they will now hold a priority of one, since you didn't add a new scenery area to your system.You could also add a new foldersubfolder arrangement to make the changes. In this case, you would add:drive:Program FilesMicrosoft GamesFlight Simulator 9SceneryMySceneryScenery and Texture folders.You would place your compiled *.bgl file(s) into your MySceneryScenery folder and any texture files (*.bmp, *.r8, etc.) into your MySceneryTexture folder. You would then open the scenery library to add the new MyScenery folder, using the Add button and pointing to the MyScenery folder. By adding the new scenery, you should notice it makes the new scenery priority one. It would also add the new scenery as area 39 in your scenery.cfg file, since it is the next available area after all the default entries.Each time you add new scenery to your scenery library, it moves all entries downward. This can cause problems with priority if overlapping scenery modifications are installed. A careful installation must be done to ensure you don't exclude wanted scenery with higher priority scenery.W. Sieffert

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Thank you very much for your reply. Ill sit down later and go through what youve said and get it clear in my head. Must go my good lady is nagging again. Speak soon.Tom

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Hi Tom,Scenery precedence is (generally) determined by the Layer= value for its Area in the scenery.cfg file. The Scenery Library provides a handy graphical interface for managing scenery. It reads the scenery.cfg file, sorts the Areas by Layer value, and assigns an on-screen number to each entry which reflects it's sort order. Larger Layer values are assigned smaller "Priority" numbers and appear at the top of the sorted list.This is convenient because it ignores gaps in Layer number sequence in the cfg file, and makes it easy to see (and rearrange) Layers visually. If you change the Priority here by moving a Layer/Area up or down and then examine the saved cfg file, you will see that the Layer value has been changed, but not the Area number. Important: Priority numbers exist only in the Scenery Library interface, and reflect only the relative values of the Layer= entries in the cfg file. (Which may or may not reflect the precedence given the Area when rendered in the sim.)When running, FS2004 does give higher precedence to Scenery in Areas with larger layer values. Except for terrain mesh. Mesh constructed with a larger LOD value is given precedence, regardless of Layer= value. But when overlapping mesh with the same LOD is present in two Areas, the mesh in the Area with the smaller Layer value (lower Priority) has precedence. Of course, if both these mesh files are in the same Area/Folder/Layer, then the files that sort last alphabetically have precedence. Unless the mesh LOD is greater than 10, in which case you have to adjust an undocumented setting in the fs9.cfg file to see it at all, regardless of LOD/Area/Layer/Priority precedence.While the Content of FS2004 is rated "E", for Everyone, certain aspects of the sim are appropriate only for a much smaller audience. ;)Stevewww.fs-traveler.com

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