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arno

blurring textures on buildings how to fix it???

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I rememmber I read that textures on building behave like those in aircraft because the compliler does it as aircraft types...but I believe that there was a way to fix this in the xml file...does Anyone knows?? I just ca

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The new SDK seems to do it correct, so if you are using the Fs2004 SDK and the XML code then you don't have to change anything.With the Fs2002 SDK you need to tweak the ASM files a bit to change the TEXTURE_AIRCRAFT type with TEXTURE_BUILDING.

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