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Guest mav315

Custom textures and annotator...AGAIN...

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Guest mav315

Hello again...So I try Pascal's solution and I do have a result...but the texture I select, without the .bmp extension is the "Kerkira_Town_buildings" and in the main Texture folder of FS9 I have "Kerkira_Town_buildings.bmp" with the extension...The new problem that rises is the night texture... I try to have a texture by the name "Kerkira_Town_buildings_lm.bmp" in the main FS9 folder, but it doesn't work and the result is the absence of night textures and as an extended probleme no buildings with the night ground textures...may be a wrong night given name?..See you again...Sakis Vlachopoulos

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Hello again too...I think the good name must be : "Kerkira_Town_buildingslm.bmp" without "_" beetween buildings and lm !if it doesn't work, check your bmp 's format or try to copy "blda2lm.bmp" and rename it "Kerkira_Town_buildingslm.bmp" ... as we say in France "the night, all the cats are gray.." : nobody will see any difference !Hopes it helps, best regards pascalhttp://perso.wanadoo.fr/p.dumat

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Guest mav315

Hello Pascal...So, the solution that I found into that problem is..."Kerkira_Town_buildins.bmp" ...for day's texture...and..."Kerkira_Town_buildins.bmpLM" ...for the bloody :-sae night's texture...Best regards for the directionsSakis

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