Sign in to follow this  
Guest gorchi

Tower with transparant windows issue (pic)

Recommended Posts

Hello everybody,I am trying to built a tower with transparant windows.First I built the structure and then the windows.My problem is that everthing behind the windows is gone when lookingthrought the windows.On the pic I moved one window a bit and then you can see what is inside the tower.I am building it with FSDS2.All suggestions are welcome.Thanks,

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Hello,Are you sure, your windows are really the last parts you add ?I noticed this problem appears on parts added after transparent ones.I don't know exactly why ( may be the order as FSDS build the macro ?), so that's just a suggestion...best regards, pascalhttp://perso.wanadoo.fr/p.dumat

Share this post


Link to post
Share on other sites

clone the windows and flip the polygons. :)

Share this post


Link to post
Share on other sites

Hi Gerald,I think in FSDSv2 you have to place the inside objects and textures first, then place your transparent outer texture last. I am including a pic of a gas pump I did. The fuel in the glass cylinder was placed just before I placed the glass cylinder. The glass cylinder and the fuel in it, both have transparent textures, so that the objects, and ground textures behind it, show all the way through. To find you hierarchy of parts placement, go to the menu Model/View Hierarchy.Take Care.Big Johnhttp://fsairports.org/images/Shell.gif

Share this post


Link to post
Share on other sites

Hello guys,Thanks for the feedback.The windows where added after the cone ( the upper tower part ).To be sure I have copied all windows and deleted the former ones.Now they are really the last parts.Later today I will try and see if it helps.I will let you all know.

Share this post


Link to post
Share on other sites

Hello guys,It is working now.Thanks for all help.Oh, one last question :What is the easiest way to make a wired fence I can place around the tower ?Thanks in adavance,

Share this post


Link to post
Share on other sites

Hello Gerard,Happy it works now, for your question : may be with a cylinder without top.Apply the texture of your fence (DXT1 format with black alpha channel)As Lionel says, clone and flip your polygones...That's just another suggestion, best regardsPascalhttp://perso.wanadoo.fr/p.dumat

Share this post


Link to post
Share on other sites

And be careful how You make texture -> mipmaps. If You move wires for 1 pix left/right-top/bottom, mipmaps will be different and can be pleasing for Your eyes or disgusting...Best regards,Goran BrumenFS Slovenija 2002 teamhttp://slovenia.avsim.net

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this