Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Gaps between textures

Featured Replies

Hello,Flying around in the mountains, sometimes I see a gap or crack between textures.So I did a poly over the mountains with only one texture, to see myself the effect easier.I tried a lot of sliders in FS9, but can not see an other result.I think, it has something to do with the level of detail, which I should see.Anyone here, you can give a small answer, or a link, were it was discussed?Always the closer gaps are gone, and the next come up.ThanksHorst(I hope you see the shots)http://forums.avsim.net/user_files/92298.jpghttp://forums.avsim.net/user_files/92299.jpg

  • Commercial Member

Hi Horst,the effect you see is sadly typical for all VTP2 polygons. It can be reduced by placing landclass with similar color and texture below the polygon area. Or, it can be completely eliminated by a trick with an underlying LWM poly and local waterclass file that I posted here awhile ago. Unfortunately, that trick won't help with many different types of VTP2 in close proximity and it has the side effect of showing the "fake" lakes in GPS and map view.However, you seem to indicate that you've observed this "effect" even without VTP2 polygons? The only "texture tearing" I know of with regular landclass coverage is at the (moving) edge of two mesh files of very different resolution.Perhaps I don't quite follow your question?Cheers, Holger

  • Commercial Member

Hi Horst,Landclass #122 is actually "Ice", not "Rock Ice", which is #142. The equivalent texture names are 001b2*.bmp and it is listed in the SDK under Texture Number "1".This class is unique among the non-settlement classes that it includes a special blending mask, 001b2m11.bmp. Maybe yours went missing somehow and that's why you see the grid lines?I'm using this class extensively for my LC projects and I've never noticed any gaps like that.Cheers, Holger

Hello Holger,It is not a big problem here (and maybe it is gone with the patch)Only, I get no grips to that!In winter season, it is not extreme.The textures, you named (I should study more), I am using (and they are the originals) are saved on 21.05.2003 17:07 and have a size of 43kb.001b2m11.bmp is 66 kb, same time.Kind regardsHorst

HiI think it may by your display or system not keeping upI get the same effects with snow areas in the default MS but I have found that if I sit or move around in slew modethat the textures will eventually move and they mergeinto one.Cheers Norman

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.