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Guest Firestriker

GMax won't compile .mdl file

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Guest wildfire563

Hi,I'm brand new at using GMAX and making my first scenery model. I just created a white geosphere (smooth switch off) 46 meters in diameter placed at x=0, y=0, z=23 meters.When I export to FS9 scenery .mdl file it spits out the following log file and fails to create the .mdl file:Running modelStart! (C:GamesgmaxmeshesRadar Ball)Loading X C:GamesgmaxmeshesRadar Ball...Processing...Model units are 1.00 units/meterSorting by Material...Optimize Parts...Welding...Generate BGL...Done!Generate crash tree 1 (16248 bytes) Assembling: C:GamesgmaxmeshesRadar Ball.azmC:GamesgmaxmeshesRadar Ball_0.asm(29) : error A2008: syntax error : Ball_topC:GamesgmaxmeshesRadar Ball_0.asm(30) : error A2008: syntax error : BallC:GamesgmaxmeshesRadar Ball_0.asm(37) : error A2008: syntax error : BallC:GamesgmaxmeshesRadar Ball_0.asm(40) : error A2008: syntax error : BallC:GamesgmaxmeshesRadar Ball_0.asm(1006) : error A2008: syntax error : BallC:GamesgmaxmeshesRadar Ball_0.asm(1009) : error A2008: syntax error : BallC:GamesgmaxmeshesRadar Ball_0.asm(1012) : error A2008: syntax error : BallC:GamesgmaxmeshesRadar Ball_0.asm(1015) : error A2008: syntax error : Ball_NonAlphaC:GamesgmaxmeshesRadar Ball_0.asm(1021) : error A2008: syntax error : Ball_MasterScale_1C:GamesgmaxmeshesRadar Ball_0.asm(1348) : error A2008: syntax error : BallC:GamesgmaxmeshesRadar Ball_0.asm(32) : error A2206: missing operator in expressionC:GamesgmaxmeshesRadar Ball_0.asm(42) : error A2206: missing operator in expressionC:GamesgmaxmeshesRadar Ball_0.asm(1011) : error A2206: missing operator in expressionC:GamesgmaxmeshesRadar Ball_0.asm(1016) : error A2206: missing operator in expression BGL_CALL_32(4): Macro Called From C:GamesgmaxmeshesRadar Ball_0.asm(1016): Include FileError!I have attached my gmax model.What am I doing wrong? Do I need to do some further set up before exporting?Thanks,Thomas Perry

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Guest Firestriker

Thomas,In gMax, under Customize > Preferences, what is your System Unit Scale set at? It should be 1 Unit = 1 Meter. Then make your ball again and try to export. Looks like you have made it with a System Unit Scale set at 1 unit = 1 inch makeing your ball more like 906 meters in the sim.Lou

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Guest wildfire563

Ok, stupid me.I had a space in the file name.All better :-)

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Guest wildfire563

Yep, I had that problem, too, but that didn't help it compile. But thank you for pointing it out.Thomas

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