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Duplicate roads and bridges...help please...

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I installed some mesh scenery for the Maritime provinces and since the road data is different, I have pairs of parallel roads and bridges in certain areas.I was wondering if there is any tool I can use to determine which, if any, of the stock bgl's I should remove so I don't have duplicates. Thanks, Adam

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Your new scenery should have come with an exclude BGL that removes the old roads, when new ones are placed I guess. It is not a good idea to remove default BGL files.If it is a small area you could try to make your own excludes, with DefArea for example, but maybe you could also ask the author about it.

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