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arno

Ground Texture Problem

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I have installed several airport scenery folders in FS2004 where some of the ground textures show up as white. All of these tend to be such things as aprons, taxiways and roads, where there should be textures like concrete, or asphalt and such.I am concerned that I may not have the correct textures installed or the program is not reading the textures properly.Can someone help? What programs should be associated with reading .r8 files? When I click on some of them in the directory I get an error that Paint can not read the file and it is not a valid bitmap or it's format is not supported. Is it possible some of my files are associated with the wrong program to read them properly for FS2004?Any suggestions are appreciated from this novice FS enthusiast.Thanks,Amunhotep

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Hi,Which program is associated with the file in Windows does not matter for FS. R8 textures are RAW and if you tell the painting program it is a RAW most will be able to read them.Usually white areas mean that the texture file is missing at all. Did you check the readme of the scenery? Maybe you need to install some extra textures (like NOVA or Airport for Windows textures).

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As far as I know all three of the sceneries (by different designers) have all textures needed. There is nothing in any of the documentation concerning any additional textures needed. One designer sent me all textures needed to reinstall, just in case, and that did not solve the problem.This same designer has other scenery that works correctly.I am baffled.Amunhotep

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That is very strange. The only thing that comes to my mind is that the scenery maybe uses the old Bitmap command with long name textures. These are then reduced to 8 character variants (the name contains ~1, ~2, etc like seen in DOS). Sometimes these numbers do not match on different PCs causing loading errors. But I don't know if this is a likely problem.

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