March 29, 200521 yr Hey,I`m rebuilding Buffalo airport in upstate NY and i`ve extended the runway to it proper length, however the rnway now goes over some of the default urban texture in the buffalo area, So i was wondering can anyone tell me what is the name of the default seasonal texture that is used by MSFS2004 for airport grass, so i can place it using airport for windows.thanks Simon
March 30, 200521 yr Author Commercial Member Hi Simon,If you want it really looking like the default grass, you can better place it as a VTP polygon (that is also how MS is doing it). If I remember correct it is texture number 1183 from the terrain.cfg file that is used for the default airports. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
March 30, 200521 yr Thanks arno that did the trick, I used ez landclass to edit it, although i`m not sure if the actual airport ground texture is used with this programe or not, but i came up with something i`m quiet happy with. if you have any ideas of a better way or programe please let me know.thanks again simon.
March 31, 200521 yr Author Commercial Member Hi Simon,Now you have probably changed the landclass, so that will give you grass in a bigger area.If you want to draw a VTP polygon, you could try to use a program like SBuilder or Ground2k4. But if you are happy with this result you could also save your time of course :). Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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