May 13, 200521 yr Up till now, my Gmax modeling skills have be confined to static models - Buildings, fences, runway markers etc. I want to expand these skills to dynamic scenery, so want to start with a windsock.Ive been trawling the net and various forums, but cant seem to find how to get started. I know how to animate an object (make the sock spin on an axis and stand up in the wind), but how do I get it to turn to follow the wind, or stand up when wind is greater than 0 knots)? Is exporting the model any different to a static object?I also watched a brilliant Flash tutorial on aninmating a jetway gate. How would you go about triggering something like this to move?Jon
May 16, 200521 yr Commercial Member Hi Jon,You have found quite a difficult subject here. There are two variables you can use to check the wind speed and the wind direction. But you can not make your animation follow the direction of the wind, so in general you will have to make for example 8 different versions for different wind headings and switch between them.For the wind speed animation you could use my CAT tool I think. This will allow you to display different animations based on the speed of the wind. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
May 23, 200521 yr And, Jon, while you're at Arno's site, don't forget to download MDLTweaker and ObjectPlacer.Very, very fine tools, Arno!CheersDasher7
May 24, 200521 yr Hi Jon,I did exactly what you want to do. I wrote some lines about it at Arno's Forum. Maybe you'll have a look?In short you will have to create several mdls for that, but in the end you'll get great results - thanks to Arno. :-)
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