May 14, 200521 yr I am really comfused with GMAX's texture 'EDIT UVW' thing.I've got this:http://forums.avsim.net/user_files/116432.jpgBut can't untangle it.I'm new. Please go steady!!!
May 16, 200521 yr Commercial Member Hi,How many polygons did you select in this case? I think when you select only one or two of them when applying to modifier it should be easier to work with.I must say that for most of my objects I use the UVW Mapping modifier instead of the Unwrap modifier anyway. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
May 17, 200521 yr Author Commercial Member Have a look at the tutorial here:http://www.windowlight.co.nz/simplebuilding.htmlThe triangle beside the 'all IDs' box is used to filter the display to the selected face(s). If you select only one face, this is a good way to tidy up the display.You can in fact move UVWs without filtering if you are careful, but it is best to get used to mapping one face at a time.
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