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Guest Jos

Help Adding Carriers

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Would somebody please help me i have been asking for help all over and nobodyis helping. I would like to place carriers around the USA. I have FS DesignStudio2, Afcad 221, Airport 3, in the process of downloading SceneGenX, FSSCFlight Simulator Scenery Creator. I have a Template of a Carrier for FS DesignStudio, I did some edit and removed the cranes people and mules from the decksaved as a api opened up in FSSC created a Surface Area it seemed to work but ifall though every time after a few seconds on the deck. Also i opened it up inAirport 3 created a Surface area thats asphalt and the right height but i fallthough also. If somebody could help me out with it please email me atchris@emailcart.net

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Hi,This problem: falling through the flightdeck has been described here before. HOW TO CONFIGURE A LANDABLE FLIGHTDECK ?1. Place your carrier on the center point.2. Make always first your invisible flightdeck.3. Make then your invisible runway at sealevel, larger than the flightdeck.4. Make a flatten area around your carrier.5. Add an invisible VOR and ILS as you wish.I have setup many aircraft carriers for my FS initiative "Operations" and we fly when a disaster occurs. You can read all about on my site http://www.users.skynet.be/maximil and look for "Operations". The last initiative was to help people of New Orleans, Louisiana USA.At your service. Jos

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Sorry bud dosent help me much what do you use for the invisible flightdeck runway an flatten area.

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Hi,Sorry... I didn't mention that I use Airport for Windows.There is the choice for set a runway. You can specify this runway as invisible.The flatten is for the general file and not specific for the flightdeck.Hope this helps. Jos

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Hi again...So you have to setup two invisible runways (one for the flightdeck and one as anchor* (* otherwise you will sit upon a water mountain).Greetz. Jos

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Hi again (2)...If you use Airport for Windows: don't forget to set the visual range to kilometers (maximum 50 kilometers) instead of using meters ! Very important !Greetz. Jos

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Well i have a person helping me on doing it with GMAX so i tried Airport for Windows 3.0 and i gave up on it. I tried every combo i can think of runways, helopads, flatten areas, polygons, surface area, elevated polygon, all i get is a jet that falls into the ocean and the GMAX idea isnt working i tried writing a XML file but it needs a runway in that wen i compile with BGLCOMP and when i try to add a afcad parking spot it crashes out of FS2004 when i try to go to it.

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Well well well...I am using the airport carrier from Shipyards and that works perfect.May I do you a suggestion ?Surf to my site and download the file "Carrier Louisiana". It is named as such because I setup rescue missions from an aircraft carrier. This time of course we take off nearby the Louisiana coast. Read the info inside the Readme for installing because you can start from this carrier after you put two files into the map GMAX / Flights / Myflts. You can go straight to the carrier after starting up from Meigs (or another airport) by "Choose a flight" option.You will see what happens. With a helicopter you can takeoff and land without a problem, but if you like to launch or land with an aircraft, then you must install additional software (you have twoo choices: RCBO 1.1 or the 3DWire technique). All is explaned on my site.Let me know how it went.Success. Jos

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I dont want a PREPLACED carrier this is about placing a crrier where i would like it to be. There will be about 12 Nimitz and about 15 Saratoga class carriers when i get down.

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I have some very nice looking carriers setting in the locations i want with created BGL's from FSDS and i can Make a AFCAD for them, Tower, NAV, NDB, Runways for Cats and Landing, Taxiways, Parking, Helo Pads, But no deck.

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Hi,I gave you the opportunity to test the carrier if you could land on it without falling through. Did you tested it ? Otherwise I cannot help you. I want not to force you to use this airport carrier on this location.Jos

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Well the thing is you made the carrier can you land on it and takeoff thats good, now help me out to create my own decks not just place your carrier and use it.

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Hi,First: I didn't make this carrier. It is easier to use this model from Shipyards. It is an API and so you can easy place it where you want. There is or was even the source file available for FSDS I think... you have to check this on their site. Site http://fs-shipyards.com . Two: how make it landable ? I explaned it to you.How to create the decks... well GMAX or FSDS is the way to do it. Shipyards has released a simple tutorial for building a ship. But of course that's not a whole aircraft carrier. Take contact with them en they will give you advice if they can. Use photo's in order to see how it is build.Greetz. Jos

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You didnt explain it to me you gave me steps and i did those steps the way you said and it didnt work. You had mentioned to use photos how about giving some more info.

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Hi,I have here a .fsc file that I can send to you.The rwy 1 must cover the whole flightdeck and rwy 2 must be 50 meter larger. So, that will be in my case: 350 x 150 meters for rwy 1 and for the anchor rwy 2 400 x 150 meters.And that's all I can do. If you make mistakes in setting up: read the helpfiles of your program you are using.Have no detailed photo's of carriers at all.Greetz. Jos

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Well what alt is the flatten supposed be at i know one rwy is to be ground level what about the 2nd rwy also what do you mean by anchor where does that come into play.

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Hi,Think logic.1. The flatten swich is for the whole setup of this scenery. So, this means that you must use the flatten command in your design program. First you get a triangle and by clicking on INS you get an extra node so you van drag a square around the carrier (in Airport for Windows). That's all.2. Runway 1 = the invisible runway at an altitude of the flightdeck. So, take a Cessna and go in slew mode and notice the altitude of the flightdeck. If the Cessna fall through the flightdeck... then you click on F3 key and the aircraft will rise... push pause P when the Cessna is at the right height and notice the altitude. Repeat to try again by clicking on F1 (aircraft fall down to sea level).3. Runway 2 = zero feet altitude and is as an anchor because without this runway, you will see that the aircraft carrier sits on a mountain of water on an altitude equal to the flightdeck altitude.Greetz. Jos

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Finally i get the info i was putting the first runway as the lower deck and the second as the higher one also i figured out you make them in separte bgl files so it dosent conflict with AFCAD.

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Hi,What you say is not clear for me. English is not your own language ?What program are you using now ?What are now your settings ?For the runway at sea level = number ... ?For the flightdeck = number ... ?Or are you using a second deck as mid-deck ?Are you using Afcad in order to make a parking spot and a runway ?I find this very complicated. Well, so be it. You only make an airport at the same level of your flightdeck.Greetz. Jos

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Heres What i Did.Step 1. Took opened up the Carrier.fsc in FS Design Studio and placed it at the location i wanted and made a BGL.Step 2. Created a API of the deck for a runway referance.Step 3. Opened Airport For Windows 3 went to the Cordinates that i set in Step 1 imported the API and created a Flatten at sea Level and deleted the API then Compiled and Created a bgl.Step 4. Left the Flatten and created a runway #1 at the height of the carrier, made it invisible deleted the Flatten then compiled and created a BGL.Step 5. Added a second runway at sea level runway #2 and deleted the first runway then compiled and created a BGLNow i went and checked the Carriers, all are landeable and looked fine so i went to add a AFCAD BGL for parking and navaids and ILS. It worked fine for One carrier but went to make a Second for another one it crashes to desktop

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Hi,I remember I made an Afcad for one of the carriers... but it didn't work (have even forgotten precisely why).Such an Afcad is perhaps needed if you like to use AI aircraft to land on a carrier (if it is possible of course). Otherwise with Airport for Windows, you can easily add ILS and a VOR. If you use Afcad or Acad2 and you have the coordinates, you can make an airport.Therefore instead I save a flight and enclude it in the package (xyz.FLT and xyz.WX to put into GMAX / Flights / Myflts). Also "Ignore crash" enabled in the settings of GMAX.Further: why not simply... after you made an API... use this API as a basic to place carriers all over the world where you want (using AFW, like I do now).Maybe the ILS and Afcad items probably are not set to fly to the flightdeck, but to the runway at sea level ? Check the altitude.For the rest, I hope you can solve this problem.Have you also visited de site of Shipyards ? There have very interesting topics of people like you, working with and building ships.Greetz. Jos

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Well i got it figured out i combined everything into one BGL. I made a API from FSDS and brought that into AFW and made onoe BGL with the 2 runways and flatten and carrier and it works fine. And the AFCADS are for multiplayer games so we can all start in different Spots. But it works and thank you for the info.

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