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Guest PC509

How much in GMax?

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Guest PC509

How much can you actually make in GMax? I've heard of people building airports, but I thought it was for modelling individual buildings and placing them using FSSC or RWY12. Can you add aerial photos for ground textures, and multiple buildings and create the whole airport, then do final editing for AI and stuff using AFCAD? I'd like to use GMax to do what I need to, but I've been using FSSC and EOD. Thanks!Dustin

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Hi Dustin,>How much can you actually make in GMax? I've heard of people>building airports, but I thought it was for modelling>individual buildings and placing them using FSSC or RWY12. >>Can you add aerial photos for ground textures, and multiple>buildings and create the whole airport, then do final editing>for AI and stuff using AFCAD? In general I would advice GMax only to create 3D objects. That is what the gamepack has been designed for in the first place.You could of course combine multiple objects in one GMax file, but the resulting scenery (MDL or BGL file) is not structured very efficient in that case. This is because all objects are seen as one building in that case. So they all become visible at the same time. If you use multiple MDL object FS can determine much more efficient what it needs to draw and what not.For ground polygons it is a bit of the same story. You can make them with GMax (Fs2002 gamepack is best here, Fs2004 gamepack only gives trouble). But they suffer from the same performance problems I described above. Sometimes it can be useful to use GMax, for example because you want precise texture mapping, but I would not advice GMax to design a complete ground layout with.


Arno

If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done.

FSDeveloper.com | Former Microsoft FS MVP | Blog

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Guest PC509

Thanks for the reply. That is what I was hoping would be the case. Designing multiple buildings in one place would be a bit tougher to place within a scenery.:)Thanks again!

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