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Guest Crashgate3

Setting the height of a 2002 gamepack bgl

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I have some groundpolys that I've made using the FS2002 gamepack and adding the ADDCAT command in the asm file. Thing is, I need them to be above ground. The reason why is complicated and is basically that I'm making a very hilly airfield and the origin of the scene in Gmax is below the level of the groundpolys I want. Its either remake the ENTIRE thing with the origin in a different place or find out which line in the asm file sets the height. Does anybody know?

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