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arno

LC-file causes crash

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In a small scenery I have made, a LC-file was inadvertently placed in the my_scenery/scenery folder. The LC-file belonged to another scenery. This caused the memory to be consumed rapidly, resulting in a total crash after a while (ca 1 hr). Why is the memory consumed by this? In its normal place this LC-file works perfectly well./ JanH

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This is a known problem, LC files should only be placed in scenery folder that has no texture folder. Or else all textures used by the LC scenery should also be placed in that texture folder.

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