October 9, 200619 yr In a small scenery I have made, a LC-file was inadvertently placed in the my_scenery/scenery folder. The LC-file belonged to another scenery. This caused the memory to be consumed rapidly, resulting in a total crash after a while (ca 1 hr). Why is the memory consumed by this? In its normal place this LC-file works perfectly well./ JanH
October 9, 200619 yr Author Commercial Member This is a known problem, LC files should only be placed in scenery folder that has no texture folder. Or else all textures used by the LC scenery should also be placed in that texture folder. Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper.com | Former Microsoft FS MVP | Blog
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